Comments like “what is a reverb?” or “what DAW should I use?” will be politely ignored. If you’re not clear on what something means, google it. For example I will just assume that the reader is familiar with basic concepts like send effects and EQ and what different reverb parameters do. I will be taking some things for granted here. It should be considered a bunch of tips for getting you on the right track. It’s not a definitive how-to and it doesn’t have step-by-step instructions. For that reason I figured I should post some guidelines on how to approach this aspect of working with a virtual orchestra. Two of the most common issues I’ve heard is 1) people having little or no idea how to position orchestral sections within a mix, and 2) people underestimating the importance of reverb. Having been a music director for a couple of open source game projects I’ve reviewed many tracks made by people who are new to virtual orchestration.
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